Blacksmith_Environment_Assignment

This is a piece i made for my weekly environment assignment at CG Spectrum.
My Idea was to make a fantasy stylized blacksmith.
After the first version and a meeting with my instructor i changed some things besides perspective and colour.

1. I made a rough blockout model in Blender 2.8, textured it and rendered it with EEVEE
2. Import and Paintover in ProCreate and Photoshop
3. Final colour adjustments in Photoshop

Julian hartinger blacksmith warm mood

Blacksmith_Version_2_Lighting_Variation

Julian hartinger blacksmith version 2

Blacksmith_Version_2

Julian hartinger blacksmith version 1

Blacksmith_Version_1

Julian hartinger workbench render matcapgrey small

Rough_Blender_Model