Blacksmith_Environment_Assignment

This is a piece i made for my weekly environment assignment at CG Spectrum.
My Idea was to make a fantasy stylized blacksmith.
After the first version and a meeting with my instructor i changed some things besides perspective and colour.

1. I made a rough blockout model in Blender 2.8, textured it and rendered it with EEVEE
2. Import and Paintover in ProCreate and Photoshop
3. Final colour adjustments in Photoshop

Blacksmith_Version_2_Lighting_Variation

Blacksmith_Version_2_Lighting_Variation

Blacksmith_Version_2

Blacksmith_Version_2

Blacksmith_Version_1

Blacksmith_Version_1

Rough_Blender_Model

Rough_Blender_Model